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Max payne 3 pc ign
Max payne 3 pc ign









max payne 3 pc ign max payne 3 pc ign

And there are quite a few of those instances. Worse: Max automatically takes the #1 slot weapon, so if you have a pistol and an assault rifle, you have to change back to your rifle every time you need to replay a certain scene. But what if your need to reload at exactly that moment? Yup: you die, but it takes easily five seconds of slow motion where you already the outcome, and you can't skip it or restart from a checkpoint during that period. In that case, you use a painkiller, and you automatically go into some sort of slow-motion and aim at the one who shot you. The game play is generally good, but there are some really obnoxious elements, especially when your health reaches 0. It's like everybody has a bad case of botox or Parkinson's disease. There doesn't really seem to be any, despite what's claimed in the credits. And the facial animation is possibly worse. For some things, it's obvious that motion capture has been used, which makes the non-motion capture animation stand out even more. Whilst the character models are great, animation is sometimes wooden. But even with all those cut scenes, and with having to replay certain parts over and over, the game is remarkably short. Come on, Half Life 1, which is rapidly reaching the 15 year mark, did storytelling better. It's been mentioned before, but the amount and length of cut scenes is truly bizarre. and that's the game greatest weakness: it's treated like a film. The character models are done really well, too. For one thing, the surroundings look absolutely gorgeous. For one thing, the surroundings look absolutely First, let's talk about the good, because there is actually quite a lot of good in this game. First, let's talk about the good, because there is actually quite a lot of good in this game.











Max payne 3 pc ign